Quote:
Originally Posted by Kuroshima
The cleric's main role in a DF 1-3 party is healing. No one else can do it. His secondary role is buffing, as clerics have easy access to a lot of very good buffing spells (Armor, Shield, Resist X, Bless, Attribute boosts, etc etc). They have one damage spell (Sunbolt, and they might have more, been a while since I had vanilla clerics in my game), but it's not a good choice, really (You need to invest in both it, and the Innate Attack skill, and the effects are sub-par anyway). Clerics add a lot to the party, but their task during combat is more limited. This isn't for every player.
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Thats what the ally is for. The ally gets buffed by the cleric, and then does the fighting. Cleric stands back and throws heals and buffs on everyone. When thats not needed, a ranged weapon or a reach weapon makes a fine default option.