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#11 | ||
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Join Date: Dec 2009
Location: Vancouver BC Canada
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Quote:
In my day job, I have to deal with the general public, and math on a daily basis (I work at a bank). Easily 10% of people I deal with have trouble with simple addition and subtraction. Well over 50% of them have math skills at a level where multiplying by 1.5 would require a calculator for numbers over 5. You also have the issue that even if they have the skills, multiplying mentally is fundamentally SLOW. It's a fact that for mental calculations, addition is the fastest, while subtraction is noticeably slower, and multiplication and division as VERY slow. Quote:
In 4E, Fireball is a Daily power (so you only get 1 per day, even if you're a Level 30 wizard), and damage is fixed at 5d6+Int Bonus (regardless of level). 4E did away with level based damage entirely. Higher level abilities have more dice of damage, but it's not a straight 1d6 per level progression. Around level 30, they cap out at about 7 or 8 dice, plus stat and magic item bonuses. Rogues can exceed 10 dice with sneak attack, but even that is capped at 5 extra dice. This has the much needed effect of eliminating the Quadratic Wizard problem, wherein a single Level 20 wizard can easily match or exceed the damage output of a dozen Level 20 fighters.
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MIB #5799 - Vancouver, BC, Canada, Eh? CON SCHEDULE August 24 - 26, 2012 - Cos & Effect, Vancouver BC |
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