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Old 04-06-2012, 08:06 PM   #18
chandley
 
Join Date: Aug 2004
Default Re: [DF 1-3] Critique Five Pre-Gen Mass-Murdering Burglar Hobos

Quote:
Originally Posted by Stripe View Post
Half-Ogre Barbarian
250 points

ST 21 (Size†, -10%) [63]*; DX 13 [60]; IQ 9 [0]*; HT 14 [30]*.
Damage 2d/4d-1; BL 88 lbs.; HP 26 (Size†, -10%) [9]; Will 9 [0]; Per 11 [10]; FP 14 [0].
Basic Speed 6.00 [-10]; Basic Move 7† [0]; Dodge ?‡; Parry ?‡; Block ?‡.

Advantages
Combat Reflexes [15]; Half-Ogre [16]; High Pain Threshold [10]; Outdoorsman 2 [20]; Weapon Master (Two-Handed Sword) [20].

Disadvantages
Gigantism [0]; (TBD) [-40]; Quirks [-5]. (1 quirk used)

Skills (48)
Animal Handling (Horse) (A) IQ [2]-9; Brawling (E) DX [1]-13; Camouflage (E) IQ+2 [1]-11§; Climbing (A) DX-1 [1]-12; Disguise (Animals) (A) IQ [2]-9; First Aid (E) IQ [1]-9; Fishing (E) Per+3 [1]-13§; Forced Entry (E) DX [1]-13; Hiking (A) HT-1 [1]-12; Intimidation (A) Will [2]-9; Mimicry (Animal Sounds) (H) IQ [1]-9§; Naturalist (H) IQ [1]-9§; Navigation (Land) (A) IQ+2 [2]-11§; Observation (A) Per-1 [1]-10; Running (A) HT-1 [1]-12; Stealth (A) DX [2]-13; Survival (Woodlands) (A) Per+1 [1]-12§; Swimming (E) HT [1]-14; Thrown Weapon (Axe/Mace) (E) DX+2 [4]-15; Tracking (A) Per+1 [1]-12§; Two-Handed Sword (A) DX+4 [16]-17; Weather Sense (A) IQ [2]-9; Wrestling (A) DX [2]-13.

* Included in or modified by half-ogre racial template.
† Includes effects of SM +1 from Gigantism.
‡ Includes +1 for Combat Reflexes.
§ Includes +2 for Outdoorsman.
NOTE: I traded 20 points from Outdoorsman for Weapon Master.

Equipment
(TBD)
I have this guy at 246 points, including the discount for 40 points of disads and 5 quirks. So it looks like point wise your good to go. Id spend 3 points on another point of DR with Tough Skin, and the final point on cash for equipment. Otherwise, a decent bruiser. An SM+1 Thrusting Greatsword is going to set you back $1350, but it is probably better to give up the +1 swing damage that gives you for just a normal Thrusting Greatsword that you can use one OR two handed easily. A true munchkin would go with one in both hands, but the skill level doesnt really support it. Maybe later in his career :).

Also note that technically, you need to decide if its Weapon Master (Greatsword) or Weapon Master (Bastard Sword) or some such, as there isnt really anything called "Two-handed Sword".

I know the player wants the two-handed sword, so any suggestion that THIS guy is the one who might go two-handed flail is probably moot.
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