Quote:
Originally Posted by Gurps Fan
Indeed, the rules say that when Cosmic ability and Cosmic countermeasure collides, both sides are supposed to be treated as lacking Cosmic. From this, however, does it follow that the Cosmic power is "then treated as wild"?
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I accept that my characterization may be a leap, but if all I have on my power for a PM is Cosmic, and I treat the advantage like it did not have Cosmic, then it would not have a PM. Advantages without a PM are Wild.
This could be way off base. Cosmic enhancements could be stripped and the PM Enhancement that simply has the qualifier "Cosmic" still exists. But since it is that power modifier that expressly makes you immune to loosing access to your powers, it's still an argument for my interpretation of the end result.
Quote:
Originally Posted by Gurps Fan
I don't think so. Cosmic countermeasure doesn't change the fact that the targeted power is not a set of some "wild" ("raw") advantages but it belongs to a specific power source ("energy of creation" in this case). I interpret "treat as if neither side were not Cosmic" as simply meaning that the immune-to-any-mundane-countermeasure part of the targeted Cosmic power is ignored. Borrowing the expression of PU4, depriving the subject of all the abilities that belong to one specific source is "how Neutralize works, not a Cosmic effect".
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Yup, and Neutralize (Cosmic, Unlimited, +300%) without the Cosmic has no "one specific source", (because it's chosen when you pick the power) and won't work at all.
Sorry if I'm being a little glib, but you can't take my Cosmic Power away! Not without inventing a new higher tier with a top tier PM of +100%!
(Don't do that! I can't afford to pay double for all my Cosmic enhancements!)