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#11 |
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Join Date: May 2005
Location: Lynn, MA
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yep! Thank you. I used to think Improvised Forms let you mix your memorized forms together and with your normal racial template, but now I've seen the light.
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#12 |
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Join Date: Nov 2008
Location: Yukon, OK
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I think that is what it does. They key is adding No memorization required which lets you bring in other forms.
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#13 | |
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Join Date: May 2005
Location: Lynn, MA
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Quote:
So these two builds.... *Morph, 30 point template, (Cosmic, +50%; Improvised Forms, +100%; Reduced Time 4, +80%; Unlimited,+50%) [380+30=410] *Cosmic Modular Ability 30 (Physical, +50%) [450] Seem to function identically, except for the exception that the Morph version can make all it's changes in a single transformation, and the Modular Ability build would wish abilities into existence one per turn. So Morph becomes the better choice than Modular Abilities onece you can afford it with all the bells and whistles (unless you are narrowing the scope with limitations, which that pile of Morph enhancements would soak up and hardly notice and are cannon on Modular Abilities) Last edited by the_matrix_walker; 04-03-2012 at 06:56 PM. |
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#14 | |
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Join Date: Nov 2008
Location: Yukon, OK
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Quote:
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#15 |
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Join Date: May 2005
Location: Lynn, MA
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| Tags |
| morph, powers |
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