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Old 04-03-2012, 04:12 PM   #12
ericbsmith
 
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: GURPS Spaceships Design Spreadsheet

Version 2.00 Beta 15

-Added Drop Capsule Launcher system
-Added Garage w/Vehicle to Habitat Modules
(See the Optional Rules page for descriptions of both)
-Addressed the following errors:
• Power tally includes all powered systems within Reconfigurable systems, instead of just the most draining one.
• Small-sized Defensive ECM and Weapon Mounts not being counted for Troop Strength.
• Cosmic Power and Cosmic Armor not multiplying Force Screen and Armor DR.
• Small Power Points not being properly tallied. Counted as both Normal and Small PP, effectively increasing total by 1.33 per Small PP.
• Follow-up damage of Gravitic Focus Conversion Beam not displaying correctly. It gives an error on the design sheet, but seems to display correctly in the Output.
• Reactionless Stardrives don't count their Thrust towards Air Performance
• Sapient Brain (Psionic) doesn't provide a Psi Power Point
• Cargo Hold in Weapon Mounts displays an error in the Acc column and on the Output page
• NPC Filters Only, No Life Support and Magical Life Support aren't multiplying number of Cabins in Habitat.
• Force Wings option does not register in the Air Performance stats.
• Super-Soldier option doesn't double TS
• Total Automation not reducing Workspace crew requirement.
• Inconsistencies between crew complement and number of control stations when using a Control Room with reduced stations. It displays the reduced stations correctly on the Control Room system, but in the notes it seems to double the reduction in crew.
• Nautical Lines not reducing Air Speed (should be 1/5 of normal Streamlined speed).
• Boost Drive option gives incorrect velocity (a flat X mps per engine instead of X * Accel mps).
• Contragravity system not providing ships with Underwater Performance stats.
• Underwater Performance registers as equal to Water Performance, despite them being different in most cases.
• Extra Zeroes showing up between some lines on the Output.
• Ram Rocket cost multiplier not counted



Excel 2000
http://gurpsland.no-ip.org/zip/SpaceshipsV2.zip (1.83MB)
http://gurpsland.no-ip.org/zip/SpaceshipsV2.7z (777KB)

Excel 2007
http://gurpsland.no-ip.org/zip/SpaceshipsV2-2007.zip (2.29MB)
http://gurpsland.no-ip.org/zip/SpaceshipsV2-2007.7z (2.22MB)

OpenOffice 3.3.0
http://gurpsland.no-ip.org/zip/SpaceshipsV2-Ooo.zip (1.82MB)
http://gurpsland.no-ip.org/zip/SpaceshipsV2-Ooo.7z (1.52MB)
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Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
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design, game aids, gurpsland, program, sheet, spaceships, spreadsheet


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