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Old 04-01-2012, 09:46 PM   #38
gruundehn
 
Join Date: Oct 2005
Default Re: Challenge for settings:GURPS TOON

Somewhere I have the game Toon but I cannot find it now. If you can get any edition it might make a good guideline for running a GURPS Toon game. Basically, IIRC, the skill set should be extremely limited and each skill should be close to a wildcard skill, if not a wildcard skill. Thus you would never have Throw Weapon, merely Throw Something; you wouldn't have Drive Car but Drive Anything; Guns! would also cover artillery perhaps. Gadgets should be common. The Laws of Physics must take second place to the story line and the gags. (Thus gravity never works until you notice that you are walking on air, etc.) Explosions do no damage unless required by the plot, and never hurt any character - merely put soot on their face or whatever. Everything is right next door unless it is funnier to have it someplace else.
The game Toon had a provision where if your character was in a fight with anything, another character or a car or whatever, and you ran out of hit points then your character "fell down" and was out of the game for a set period of time in RL. It was three minutes I think.
If you can pull off the silliness it should be a blast. Looney Toons, Woodie Woodpecker, Deputy Dawg, Huckleberry Hound, Droopy, all of the classics and even some of the more modern stuff such as Dexter's Lab, can be an inspireation. Where are you at? Maybe I can join in?
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