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#31 | |
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Join Date: Nov 2006
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Quote:
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#32 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#33 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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#34 |
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Join Date: Jul 2006
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If one is going to discuss a D&D/Gygaxish cosmology, the Prime Material Plane was never unique, any book referencing it also contained reference to Alternate Prime Material Planes, the number of which was implied to be large.
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#35 |
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Join Date: Nov 2006
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#36 |
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Join Date: Dec 2007
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#37 |
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Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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I recall it as referring to Alternate Material Planes with Prime being reserved for only he campaign's home plane... that is to say an any given campaign there was only one prime the rest were all alternate.
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#38 |
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Join Date: Nov 2009
Location: GMT-5
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Actually, he's right. As far back as first ed. D&D, there were conceivably infinite PMPs. An inhabitant of a PMP called their home the PMP and all others alternate PMPs. Each of these had their own Ethereal plane. Thus, travel from one PMP to another was tricky. The PMPs could be widely different in terms of physics, mana-levels, TL, inhabitants, etc. Basically, the infinite worlds game concept for table-top was developed for D&D in the 80s.
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#39 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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There's nothing wrong with referencing him. What I don't understand is why you expect GURPS DF to do so as a term of art or to have Gygax-derived specific features as hard rules instead of setting specific choices.
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#40 |
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Join Date: Sep 2006
Location: SF Bay Area, CA
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This. The entire presupposition of this thread is "let's talk about something that everyone has in their DF setting" when, in fact, it's not stated anywhere in the books published to date.
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| Tags |
| dungeon fantasy |
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