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#32 | ||
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Join Date: Nov 2009
Location: Oregon
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Quote:
Quote:
Maybe instead of limiting what weapons can be mounted based on weight (which I can only find reference to in UT, not in the Basic entry for Weapon Mount) it should instead be based on the MinST of the weapon, with the assumption that anything heavier than that won't fit anyways. Also, for normally two-handed weapons (ie, rifles) you'd need to take two Weapon Mounts, or brace it with another limb, else you'd suffer the normal penalties for firing a rifle one-handed (Tactical Shooting p13). I do like the suggestion of requiring Payload if the weapon is concealed, though that adds quite a lot of expense (10cp per BL lbs) and doesn't match the assumptions from UT and TS. Actually, looking through TS:Changing Times, they seem to use Weapon Mount and Payload interchangeably - WM for small weapons, and Payload for large ones or individual ordinance. For example, the UCAV has a Payload that is typically loaded with a 15mm emag cannon plus ammo, but doesn't have a Weapon Mount. This means I was wrong before in my assumption that WM was necessary to aim and fire a weapon stored as payload... So I guess Weapon Mount should be used for anything carried and fired "externally" (and thus limited by MinST rather than overall bulk, though it does add to encumbrance) and Payload for anything carried "internally" (and its weight doesn't add to encumbrance). Last edited by vierasmarius; 03-22-2012 at 11:19 PM. |
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| Tags |
| cash, cyberpunk, design, money, points |
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