Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-22-2012, 10:00 AM   #15
Daigoro
 
Daigoro's Avatar
 
Join Date: Dec 2006
Location: Meifumado
Default Re: GURPS Spaceships Design Spreadsheet

I've had a quick fiddle, and things seem to run smoothly, as you already well know.

There are a couple of bugs and tweaks for you though-
1) Bug: Umm... no, nevermind, my fault.
2) Tweak: An invalid action turns the cell black, which is ok, although it can take some guesswork to figure out the problem, but could the text be displayed as white so we can still read the cell?

And have you figured out how to implement carrying a ship design across updates of the spreadsheet? Would a "ship data" tab which just outputs all the input variables for a copy and paste work?

I was going to ask about user-made items, but I see there's a Custom Systems tab, so I'll have to play with that later. Can it handle custom Habitats though? Or do they have to be put in the Habitats tab?
__________________
Collaborative Settings:
Cyberpunk: Duopoly Nation
Space Opera: Behind the King's Eclipse
And heaps of forum collabs, 30+ and counting!
Daigoro is offline   Reply With Quote
 

Tags
design, game aids, gurpsland, program, sheet, spaceships, spreadsheet


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:16 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.