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Old 03-22-2012, 08:35 AM   #22
aesir23
 
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Join Date: Oct 2007
Location: Vermont
Default Re: [House Rule][Martial Arts] Separated Vitals.

Quote:
Originally Posted by JCurwen3 View Post
Maybe do something like, on a heart hit, roll 1d and on a 1 you fully transect the aorta. For more complexity each result on the die represents a partial increase in bleeding, with 6 being no more bleeding than the RAW suggests for arteries, 1 being bloodloss in seconds, and then degrees in between. Or something like that.
I think that such a dice roll should be triggered by a certain amount of damage--perhaps a major wound--so that attacks that barely penetrate DR don't cause instant death.

Something like: In the event of a major wound, roll 1d6. On a 1, an aorta has been ruptured*. On any other result, roll HT or suffer from a Heart Attack.

*Roll HT-10 every round and lose HP equal to margin of failure due to blood loss. Without Magical, Supernatural, or Super-science intervention, there is no way to stop this blood loss.


This would be in addition to increased bleeding for any heart wound.
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