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Old 03-17-2012, 08:41 AM   #5
The Rampant Gamer
 
Join Date: Mar 2012
Location: Colorado
Default Re: [SS] Reigning in Projectile Damage

Quote:
Originally Posted by Apache View Post
Well, if you want to do a Space Opera game, and make beams more uber than projectiles, just have your space drive generate a super-powerful force field that pretty much stops projectiles in their tracks, regardless of relative velocity.

Or something like that, anyway.

Another thing to note is that the farther away you are, the easier it is to dodge/shoot down incoming projectiles (even if they're guided).

If you are trying to keep it 'realistic', just say everybody has Uber Point Defense Laser Batteries and call it a day.
Along these same lines, I've toyed with the idea of just saying "missiles and guns were left behind a long time ago. They never proved to be that useful in space, so beam weapons were all anyone focused on. So, would you prefer plasma, laser or particle beams on your ship?"
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damage, missiles, space opera, spaceships

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