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Old 03-16-2012, 08:56 PM   #4
Apache
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Join Date: Apr 2007
Default Re: [SS] Reigning in Projectile Damage

Well, if you want to do a Space Opera game, and make beams more uber than projectiles, just have your space drive generate a super-powerful force field that pretty much stops projectiles in their tracks, regardless of relative velocity.

Or something like that, anyway.

Another thing to note is that the farther away you are, the easier it is to dodge/shoot down incoming projectiles (even if they're guided).

If you are trying to keep it 'realistic', just say everybody has Uber Point Defense Laser Batteries and call it a day.
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damage, missiles, space opera, spaceships

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