This touches on something I've been wondering for awhile - missiles, if one looks at both aircraft and naval vessels, in my understanding typically aren't carried in launchers that are reloaded in operation. You don't [as far as I am aware] have a magazine of 20 missiles to go with a single launcher system, you have an array of launchers - or just a few missiles, much larger relative to the platform carrying them than Spaceships missiles seem to be.
I've been wondering how to make something more like an Osa Class missile boat (
http://en.wikipedia.org/wiki/Osa_class_missile_boat) - a small ship which carries a few very large, powerful missiles with the expectation being that once it fires it's payload it bugs out and goes home / is sunk / achieves some other form of resupply.
How would you guys represent this sort of "Single Missile / Small Number of Missiles" system in Spaceships? Similarly - is the "Magazine" of missiles intended to represent a large number of launchers rather than something where it's reloaded? If so, shouldn't the rate of fire be higher than that of a large gun, given you only need the time to lock a new target, prepare the missile to fire, etc?