Quote:
Originally Posted by Ulzgoroth
I'm not sure exactly what you're suggesting here, but it sounds very strange.
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His suggestion is to increase the number of shots that will hit to truly massive RoF rates.
So for example if you were firing with a RoF 200 and succeed by 5 (and your enemy failed to dodge)- you would normally hit with 5 shots, the remaining 195 going elsewhere.
If you were going 'number of hits per MoS== RoF/100 min 1' then you would hit with 10 shots (200/100 = 2, MoS = 5, 5*2 = 10).
I am not endorsing or decrying the approach, just clarifying.