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Old 02-23-2012, 03:23 PM   #12
starslayer
 
Join Date: Dec 2006
Default Re: Spaceships and ROF

Quote:
Originally Posted by Ulzgoroth View Post
I'm not sure exactly what you're suggesting here, but it sounds very strange.
His suggestion is to increase the number of shots that will hit to truly massive RoF rates.

So for example if you were firing with a RoF 200 and succeed by 5 (and your enemy failed to dodge)- you would normally hit with 5 shots, the remaining 195 going elsewhere.

If you were going 'number of hits per MoS== RoF/100 min 1' then you would hit with 10 shots (200/100 = 2, MoS = 5, 5*2 = 10).

I am not endorsing or decrying the approach, just clarifying.
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