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#2 |
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Join Date: Jul 2008
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One major deviation between your two designs is the amount of life support. The GURPS Spaceships version has 18 bunkrooms supporting 4 people each, for a total capacity of 72. You only need one habitat full of bunkrooms for your ~20 person crew.
There are some corners you could cut if you're comfortable with using smaller systems. You could use a half-size NSW rocket, or two 1/3 size, to save some space and cost and fit the original specification's acceleration. Also, most civilian designs don't really need a full-size control room. You probably want to add a hangar for launching your robotic prospectors and smaller vehicles, and for general utility. As written the ship has no way to get anything much more than man-sized in or out without messily depressurizing a third of the ship. A hangar is essentially a giant cargo airlock. An outside concern would be that that's an unarmored design. That might be what you want, but bear in mind that it's very thin-skinned. A 1/3 system of armor per section goes a long way if the ship is supposed to be sturdy.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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