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Old 02-15-2012, 01:23 PM   #11
Ronnke
 
Join Date: Aug 2004
Location: Australia
Default Re: GURPS Orcslayer - Entry level GURPS

Quote:
Originally Posted by Graham View Post
I'd never got hold of this, so thanks for alerting me. :)

Just snagged it along with Conan.

Ain't word of mouth a wonderful thing?
It would appear the answer to that is, yes. I was checking out the What's Hot on e23 for this month, and lo and behold, there is GURPS Classic: Orcslayer.

I played some more with my son, and it's working so well. I'm genuinely convinced this adventure should be part of the staple for those new players looking at GURPS. If I was running my son through Caravan to Ein Arris, I know it would not be so smooth. I really think SJG should consider this book for update to 4th ed. Very little would actually have to be changed, the character sheets, some NPC's stats, and the odd rule change like using Per instead of IQ for a vision check.

So, with that in mind...

I'd like to entertain a question and hopeful get some interesting ideas/discussion. If you were to update Orcslayer to the 4th ed Banestorm timeline (ie 2005), how would you do it?

In the current timeline Castle Defiant fell to the orc's because King Conall of Caithness failed to send reinforcements in time to prevent it's fall. Castle Defiant is now the stronghold of Bulgaren the dwarf and his orc followers.
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dungeon fantasy, gurps_future, one-on-one gaming, orcslayer


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