Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-09-2012, 01:42 AM   #30
vierasmarius
 
vierasmarius's Avatar
 
Join Date: Nov 2009
Location: Oregon
Default Re: [DF] Easy arcane magic for Dungeon Fantasy

Quote:
Originally Posted by Pagan View Post
So do magical styles. Styles can have as few spells or as many as you design them to have. Choice paralysis is not exclusive to the magic system, as I understand it, it's a common complaint about the entire Gurps system.
I guess it just boils down to which system you feel most comfortable with. I have no problem writing up numerous spells-as-powers to flesh out a particular "style." I'm personally much less comfortable with the skill-based magic, and feel great trepidation at the thought of combing through the epic tome which is GURPS Magic to try and assemble even a single magical style. Based on others' comments on the forums, I'm not alone in these feelings. In short, it's a matter of experience, familiarity and preference.
vierasmarius is offline   Reply With Quote
 

Tags
dungeon fantasy, thaumatology


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:54 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.