Quote:
Originally Posted by Pagan
So do magical styles. Styles can have as few spells or as many as you design them to have. Choice paralysis is not exclusive to the magic system, as I understand it, it's a common complaint about the entire Gurps system.
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I guess it just boils down to which system you feel most comfortable with. I have no problem writing up numerous spells-as-powers to flesh out a particular "style." I'm personally much less comfortable with the skill-based magic, and feel great trepidation at the thought of combing through the epic tome which is GURPS Magic to try and assemble even a single magical style. Based on others' comments on the forums, I'm not alone in these feelings. In short, it's a matter of experience, familiarity and preference.