Quote:
Originally Posted by vierasmarius
Yes, the player is still going to have to learn how to play GURPS. They'd need to learn many of those same rules for using a gun or a sword. They need to know how skills work, what maneuvers allow what attack / defense / movement options, what the standard penalties are for ranged attacks, etc.
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If the player can learn these things. I don't think the standard magic system is going to pose too much of a intellectual challenge. It's not rocket science. It's actually pretty simple.