Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Munchkin

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-21-2012, 08:50 PM   #5
snarky
 
snarky's Avatar
 
Join Date: Nov 2010
Location: Snoqualmie, WA
Default Re: Rules Discrepancy - Divine Intervention Card

Yeah, if a L9 cleric starts digging through the discard pile, I'd be sure to get rid of his class as soon as reasonably possible.
__________________
Fantasy 1/2/3/4/5/6/7-MGC,7-CWBH, MfD, FD, WfS, RG, SR, Reloaded, Munchkinomicon, Conan
Axe Cop | Booty, Fish & Ships | Cthulhu 1/2/3 | Zombies | Cthulhu Dice | Zombie Dice
Android Level Counter
snarky is offline   Reply With Quote
 

Tags
change class, divine intervention, endgame, rules, wand of dowsing


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 02:21 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.