Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-16-2012, 07:14 PM   #7
Peter V. Dell'Orto
Fightin' Round the World
 
Peter V. Dell'Orto's Avatar
 
Join Date: Aug 2004
Location: New Jersey
Default Re: [DF] Big Bad Wolf

Quote:
Originally Posted by Gold & Appel Inc View Post
As it happens, my PC actually has a 500-point wolf Ally in our high-powered DF game, which just completed Season 2 / Episode 2 yesterday.
I'm curious how effective it is in combat. I find that most unarmed attackers are dogmeat in fantasy games. They attack, get parried, the defender makes his roll and gets in his free damage. They tend to get hacked up on the armed character's turn and on then on their turn when they try to attack.

Of course they can use Deceptive Attack, Feint, flanking, etc. but generally there is a steady chance of effectively self-inflicted injury.

So how does your 500 point wolf avoid that?
__________________
Peter V. Dell'Orto
aka Toadkiller_Dog or TKD
My Author Page
My S&C Blog
My Dungeon Fantasy Game Blog
"You fall onto five death checks." - Andy Dokachev
Peter V. Dell'Orto is offline   Reply With Quote
 

Tags
dungeon fantasy, statting

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:54 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.