Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-15-2012, 09:47 AM   #21
aesir23
 
aesir23's Avatar
 
Join Date: Oct 2007
Location: Vermont
Default Re: Feints don't make sense to me...

Quote:
Originally Posted by bocharuk View Post
the whole point of a feint is to fake out your opponent and then immediately zig when he zags.
What you're describing there does happen, but it must be resolved as an All-Out Attack (Feint and Attack) or a Rapid Strike with one of the attacks replaced with a Feint, or using the rules for a Spinning Attack. (or simply a deceptive attack).

All other feints (imho) can be viewed as longer set-ups involving manuevering your opponent into a particular position, presenting a false opening (as daniel_gudman suggests), etc....
aesir23 is offline   Reply With Quote
 

Tags
feints, martial arts, technical feinting


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:41 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.