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Old 01-12-2012, 04:57 PM   #18
Lord Carnifex
 
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Join Date: Oct 2005
Default Re: Limit Breaks in GURPS

Here's an idea:

Whatever mechanism you use for unlocking extra power, link it to a Fright Check. Then, go ahead and make liberal use of Fright Checks for occurrences like "impending death", or "the near death of a person to whom the character has a Sense of Duty".

Thoguh i'm not sure whether the extra power should be available if you succeed at the Fright Check, or if you fail.
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