Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-06-2012, 10:33 PM   #11
Gef
 
Join Date: Sep 2004
Location: Yucca Valley, CA
Default Re: How would you do this magic? Based on RPM/Realm/Syntactic

Quote:
Originally Posted by Refplace View Post
They are often discussed in literature collectively.
But having them all be the same skill loses some of the feel I wanted to get in using them in the first place.
Why, with a ritual for each muse, and a technique for each ritual?

If you have multiple rituals for each muse, then you could specify favorable defaults between their respective techniques. Make this path have few rituals, all of them powerful, so characters have an incentive to buy the techniques above default. That way, each follower of the muse path will be known for the muse(s) in which he specializes.

GEF

Last edited by Gef; 01-06-2012 at 11:55 PM.
Gef is offline   Reply With Quote
 

Tags
magic, ritual path magic


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:14 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.