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#1 | ||
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Join Date: Nov 2008
Location: Yukon, OK
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Quote:
But having them all be the same skill loses some of the feel I wanted to get in using them in the first place. Unless maybe I just use them to replace Thaumatology. Or maybe they default to each other. Quote:
So if a player chose not to use this one becasue it was too complex or too weak for adventuring I am ok with that as long as it adds the flavor to the race that I want. As to different path skills I already have at least 2 other systems and possibly more and I am not done yet. Each system uses different paths just like say you could have tree and Ogham in the same world as two syntactic systems. But I think each Muses would be too narrow and weak as a path to be fair. Vampires use very narrow paths but get corresponding things to make up for it and they have a lot of power. As a method of casting though a few give me trouble, but I am leaning towards that for the moment. Still they seem odd. Love poetry, comedy and astronomy in particular. But we could just say that certain kinds are used more on adventures and the rest at home or the Inn. Also each method could have modifiers for casting time and certain effects. Hmm what about each skill has its own method of casting but they have a modifier on some spell effects? Love Poetry could be 1/2 the cost for love spells for example. Ah this might even be a better way. I use the Muses not to replace Thaumatology or as new Paths. Instead each Muse can represent a skill you call on for the energy accumulation roll. So how good a performer you are tends to influence how fast you can accumulate energy. And you have the option of using the normal method if you want. Say you need to be stealthy about it for example. Or instead of using the lowest path skill involved you can use your Muse skill, say Dance or poetry. Keeps it pretty simple and adds a certain style. I can then say the human Bards learned this from the kaya (was going to do that anyhow) but now it makes sense that they sing or recite a tale (history, Drama or Comedy) to cast spells. Also I can give a bonus based on audience participation. Originally had planed on using Cone of Power for that. |
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#2 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Bill Stoddard |
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#3 | |
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Join Date: Nov 2008
Location: Yukon, OK
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Quote:
Elves (or Bards) using the system of Energy accumulation with these skills could cast some pretty powerful spells and it all fits together pretty nicely rather then a bunch of different things mixed together. And a play could act out what the spell is supposed to do. So a magical ritual of fertility for the crops could be the story of Persephone for example. |
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#4 | |
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Join Date: Sep 2004
Location: Yucca Valley, CA
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If you have multiple rituals for each muse, then you could specify favorable defaults between their respective techniques. Make this path have few rituals, all of them powerful, so characters have an incentive to buy the techniques above default. That way, each follower of the muse path will be known for the muse(s) in which he specializes. GEF Last edited by Gef; 01-06-2012 at 11:55 PM. |
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| Tags |
| magic, ritual path magic |
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