Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-02-2012, 10:33 AM   #4
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: [DF] Powers Great and Small

Quote:
Originally Posted by Humabout View Post
That's sort of ho wI saw it, but I was wondering if anyone thinks it would affect play. Would fewer players want ninjas because any other power source would trump them? Would people who favor certain wizard builds abandon them for clerics in order to grab a higher tier cosmic? Would the tiers not make much difference at all over the course of a game, and largely be a point sink (largely GM-dependent, of course)?

What sort of things should concern me about making powers inequal?
The major thing I see is that inequal powers will mean adding Cosmic modifier to everything and everyone, so all the templates will be screwed up. Otherwise... yeah, you might get more clerics, but Power Investment would be 30% or something more expensive. That's a lot.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius

Author of Winged Folk.

The GURPS Discord. Drop by and say hi!
Anders is offline   Reply With Quote
 

Tags
dungeon fantasy, powers


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:33 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.