Quote:
Originally Posted by Lamech
I don't see why. For example we could have the talent add to all skills in magic for say 10 points a level. I suppose it would be a poor deal compared to IQ!, but if the player wants it...
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But RPM magery is NOT a talent- see my above post for a breakdown, so you are basically saying;
'I don't see why every ten points of starting wealth should not give +1 to merchant skill, those ten points could be spent on a talent for merchant. I suppose i would be a poor deal compared to IQ!, but if the player wants it...'
RPM magery is not a talent, but is a collection of smaller advantages unrelated to skill power but related to magic (much like starting wealth is unrelated to financial skill, but related to money).