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Old 12-04-2011, 09:29 PM   #8
DemiBenson
 
Join Date: Aug 2007
Location: Boston, Hub of the Universe!
Default Re: What conversions of "classic" AD&D modules to Dungeon Fantasy have you done?

Quote:
Originally Posted by donal View Post
Just curious as to what conversions (not necessarily how the conversions were done) of "classic" AD&D (or even Basic D&D) modules to Dungeon Fantasy people have done *and* played, and how well these modules play using Dungeon Fantasy? I'm about to start "Against the Cult of the Reptile God" which should be fun.

(I could have just said conversion to GURPS, but playing old AD&D modules seems an obvious use of the Dungeon Fantasy line.)
I ran a rather successful DF version of Dwellers of the Forbidden City. What was supposed to be a quick 8 session game turned into 40+ sessions of awesome. I built it out quite a bit (as I suspect was the general idea way back when).

I actually want to try a conversion of Quagmire, too.
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