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Originally Posted by hal
There's His side, there's my side, and then there's the truth (some Babylon V quote I believe).
A lot of the problem stems I think, in the issues that you've alluded to in your post. First, the character is a Knight, and dealing with law enforcement issues versus other issues.
Secondly, the issue of what causes an NPC or Character to lose their "innocent" status needs to be clarified. For instance, if I come after you with a knife, are you entitled to believe that I'm coming after you with a lethal weapon? What if I came after you with fists upraised and I looked strong enough to kill you with my bare hands? (Remember, in real life, men have gone to prison for accidentally killing people with their fists).
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And yet there's still a vast difference between how a cop is treated when he shoots a barehanded suspect versus a suspect holding a knife. There's a sport where people punch each other on TV. No such sport where they go at each other with knives. It isn't really that difficult to figure out the CHI standard.
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What if you knew how to kill a man with your bare hands, are you expected to believe that someone else who comes at you with bare hands does NOT know how to kill with their bare hands?
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If you're that good you can probably tell the difference.
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C) If a player character has "Sense of Duty to Friends" and someone goes after a friend with lethal weaponry, does not the player character have the ability to define said "foe" as a non-innocent simply on those grounds?
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Not an issue I find really arising that often since that someone is probably after all of you or can be assumed to be.
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D) As an adjunct to C, is not a battlefield subject to the definintion that all combatants not deemed a friend or part of your force, by necessity, deemed to be a non-innocent?
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Yes. They are all out to kill you.