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#281 |
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Join Date: Aug 2004
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If so, then the way you are calculating remaining habitat spaces is probably broken.
You seem to adjusting the steerage cargo values in Habitats!A13 which is why I was wondering. |
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#282 | ||
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Quote:
Quote:
All Habitat modules take up a variable number of slots depending on which life support option you select. The adjustment moves the lookup value over one or two columns. depending on whether you selected Normal life support, Magic/No Life Support, or NBC. I had that system in place when the Magic option was introduced; it was easier to adjust the number of cabins a Steerage Cargo took up than to adjust it's capacity, so that's what I did.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#283 |
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Join Date: Aug 2004
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Sure, I'm checking the Medusa from Pyramid 3-34 and using your sheet to also check my own sheet.
Central Habitat is Habitat (3 ops centers, 10 sickbay, 20 cabins, 24 bunkrooms, 18 tons cargo). -- 60 x1.5 cabin units because of NBC Filter Only. 90 cabin equivalent units. 30 ops center 10 sickbay 20 cabins 24 bunkrooms 6 steerage -- On your sheet everything is fine but the steerage, which comes out to 30 tons cargo and -3 unused cabins if you put in 6 steerage. Using your Steerage Cargo: Partial also does not give you the correct results (and is far harder to parse from existing designs anyways so I would rather just use the rules as written). -- Also, you list water speeds as mph but those are given as yards per second in the rules. |
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#284 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Version 1.38
-Fixed bug where all the Ground and Water propulsion systems from Pyramid #3/34 Alternate GURPS incorrectly had their Speed and Acceleration listed as mph or mph/s instead of yps and yps/s -Addressed some issues with Habitat modules when using Life Support Options -Added a few more Mixed Battery options (there's now one for each combination of Med/Sec/Tert/Per) -Tweaked the number of Peripheral Mounts in most Mixed Batteries downward slightly (to ~20% instead of 33% for most)
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#285 |
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Join Date: Aug 2004
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-- Thank ya! Your sheet has been been extremely useful in checking my own, and for use as another set of "eyes" on designs.
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#286 |
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Join Date: May 2011
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I am having an issue. I looked through this thread, but maybe I missed something that other people have encountered.
When I use the blank sheet, I enter my design information and everything works just fine. But after I save as "S.S. Whatever," close it, and re-open, the Design Features, Switches, & Notes section shows an Err:511. Anyone know what the heck is going on with that? |
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#287 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Looks like there is a bug in the Stardrive (Reactionless) section of the Ship Options display which only shows up if you save then reopen or if you select a Stardrive (Reactionless) option. I've just uploaded the fixed sheet.
Version 1.39 -Fixed bug with Stardrive (Reactionless) option and Ship Options display.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#288 |
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Join Date: May 2011
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Had to go looking for this thread- the forum's been busy!
Thanks, Eric! This spreadsheet is so handy, I'm truly grateful for the work you put into it. |
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#289 |
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Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
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At the top of the thread is a link for Thread Tools (under the page numbers, on the right). One of them is "Subscribe to the Thread." I generally choose "no email," so I don't get flooded.
Then, whenever you log on, just click on "User Settings." It'll bring up all the subscribed threads that have been recently active. (Since the last time you looked in the thread, at least.) |
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#290 |
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Join Date: Aug 2004
Location: Alameda, CA
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WE downloaded the spreadsheet with macros, but the macros can't be found on my wife's Mac who has Excel.
Meanwhile... I use Open Office. I had downloaded the spreadsheet earlier this year. I noticed it was version 1.27. So I downloaded 1.39 about 30 minutes ago. But all the ship systems are missing.
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Fraser: "Could you elucidate, sir?" Welsh: "No, no. Not since the late sixties." Ray: "That's Canadian for explain." --- from "due South" episode Seeing Is Believing Last edited by flyingwombat; 12-10-2011 at 10:36 AM. |
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| design, game aids, gurpsland, program, sheet, spaceships, spreadsheet |
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