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#3 |
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Join Date: Dec 2009
Location: Caxias do Sul, Brazil
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a wizard with 10 ST, he carries:
backpack, 3lbs blanket, 4lbs bottle with a quart of water, 3lbs personal basics, 1lb bunch of scrolls, 1lb bunch of potions=2lbs total=14lbs Use thaumatology, -25% for mages who stay at no emcumberance, and he have only 6lbs left. his ST is low, so, no axe/mace, flail or polearm, he also spent his money wotj scrolls and potions, so, no sword, for ranged attacks, he have magic, so, no ranged weapons, shields are heavy, so, no shield this leaves us with 3 options: knife: light, easy to use, can fast draw staff: good damage, good defense spear: good damage So, even tought spears are good, staves are most of the time better. two options: knife:for mages who rarely enter melee combat, but wants a weapon anyway staff:for mages who enter melee combat sometimes, and a good parry and damage will help. About armor, well, you can't pass from 20lbs, it will be very hard to use any armor. Also remember, you want to bring the setting to GURPS, not the system, the reason this system who shall not be named only allow knife and staff for wizards is because both are simple, but not as good as a sword(at least not in that system), in GURPS you don't have these problems. |
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| Tags |
| dragonlance, vow, wizard |
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