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#21 |
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Join Date: Aug 2010
Location: MI
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Very nice! Thank you.
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"My Dirty Girls on Bikes Calendar ends in December: it doesn't mean the world is going to end, it means it's time to order a new calendar!" ~Burt Chance |
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#22 |
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Join Date: Aug 2004
Location: Los Angeles
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While poking around the Hit Locations sheet, I noticed that I was missing the Nose and Spine locations from Martial Arts. For shame - so naturally, I added them (as well as the penalties for striking at Weapons).
Thing is, though, that no longer left enough room on the page for the Posture rules that were there. For me this isn't an issue, since on my version of the sheet I just filled the space with various other tables and rules, but I know having that much 'wasted' space on the page might bother some folks, so I've left both versions up for download. If you don't see a lot of attacks to the Nose or Spine in your games (which seems likely, since none of us noticed they were missing before now :P), you can just stick with the old one. Hit Locations and Posture Rules (missing Nose, Spine, and Weapon) Hit Locations Only (NEW: includes Nose, Spine, and Weapon, but no Posture Rules) My head is clear now, back to my all-consuming writing project!
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat |
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#23 |
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Join Date: Aug 2004
Location: Los Angeles
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Howdy Folks -
The "Maneuvers and Posture" sheet has had some (very minor) clarifications made:
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat |
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#24 | |
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Join Date: Nov 2006
Location: Heartland, U.S.A.
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Quote:
I have a question. Regarding the Move and Attack Maneuver, you say "Not compatible with Flurry of Blows, Mighty Blow, Giant Step, Combos, Rapid Strike, or Deceptive Attack (except slams, etc.)" (emphasis mine). Can you elaborate on the "etc."? Also, it would be nice the http address for the file/webpage was printed somewhere on the page, tiny and in a corner somewhere.
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Last edited by Captain Joy; 10-12-2011 at 05:11 AM. Reason: added last paragraph |
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#25 | |
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Join Date: Aug 2004
Location: Los Angeles
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Quote:
I've found that many people actually dislike that sort of thing, but if I get enough requests I could easily slap on something small and light gray.
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat |
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#26 | |
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Join Date: Nov 2006
Location: Heartland, U.S.A.
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Quote:
These are not the droids you're looking for. Slap an address for the .pdf file and the date of the most recent update on the document somewhere.
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#27 |
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Join Date: Oct 2004
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Fantastic work!
I have something similar as an Excel-Sheet, but your´s is such more better. Is it finished or do you still have things to add or change? One suggestion: Esp. in the hitlocations, but also in the maneuvers, you have some pretty long lines - this is hard to read as the eye needs to follow the line straight even when the font is so small. There are recommendations for the ideal number of chars per cm or pixel ... But maybe you could just arrange your text in two columns? Rerranging should not loose too much space, or?
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4E books: Basic, Powers, Fantasy, Magic, Thaumatology, High Tech, Ultra-Tech, Martial Art, Supers, Space (SC only), Spaceships plus GCA and 66 of 3E books PDF: 4E as above plus Bio-Tech, DF and more |
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#28 | |
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Join Date: Aug 2004
Location: Los Angeles
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Thanks much - I'm glad you're finding them useful!
About the only thing I've had in mind to add are the grips from Martial Arts - but as no character in the last 5+ years or so has actually used different grips, it's kind of low priority for my screen. :) Quote:
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat |
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#29 |
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Join Date: Sep 2004
Location: France!
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It's a "mooky" haiku... Or I'm wrong and mooks fall like leaves.
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Ludo - One of the 87% of Dangerous Sane Frogs |
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#30 |
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Join Date: Aug 2004
Location: Los Angeles
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Couple of minor tweaks to the Hit Locations Only sheet:
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat |
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