Quote:
Originally Posted by vicky_molokh
Basic Space Combat is actually worse, as ships and missiles move at speeds not attainable given their accelerations, delta-V's, and turn durations. 2D combat is just an abstraction, like chess. I suppose one could make a 3D conversion, but then few people without some sort of 3D maptool would play it, and few with one would either. Speaking of which, I think by now my Unity-fu is strong enough that I could make such a 3D tool if given enough incentive. But answer to me honestly: would you really want to play such a thing?
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The problem with any 3D program is that the interface is generally 2D. Even most FPS are only 3D in a limited sense.