Quote:
Originally Posted by vicky_molokh
Oh, basic spaceship combat is very meh, but once you figure out tactical, it's quite OK.
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Personally, I find basic spaceship combat quite OK, but tactical combat has some gigantic, and fairly fundamental, problems (the biggest one being that 2D tactical space combat -- especially with missiles or more than two ships -- is fundamentally a broken idea [it makes about as much sense as having a 1D "tactical" combat system for ground combat], and the relationship of turn ability to time scale is broken pretty badly.)