Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-24-2011, 08:36 PM   #3
thom
 
Join Date: Oct 2011
Default Stats for D&D Prayer & Spiritual Weapon spells in GURPS?

Quote:
Originally Posted by Refplace View Post
Been a long time (almost 30 years) since i played D&D, so what does Spiritual Weapon do?
Basically, the spell gives the caster his deity's favored weapon as an independent, ranged attack-at the caster's ability. So if the god's favored weapon was a mace, and the cleric had Mace-12, the spell would invoke a vaguely spectral 'mace' that would attack the chosen target at that skill level for the duration of the spell. The cleric could take a 'concentrate' round to move the spell to new target...

I'll have to look at imbuements to see if they can help with Prayer...
thom is offline   Reply With Quote
 

Tags
conversion, conversions


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:31 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.