|
|
|
|
|
#1 | |
|
Join Date: Dec 2004
|
Quote:
So go with: ST 12, DX 12, HT 12 - 80 points Say, 25 points in Characteristics and Advantages - maybe Per 11, Fit and Combat Reflexes. That leaves 45 points for skills - 30 combat, 15 non combat. 12 points will get you a primary weapon and shield at 14 leaving 18 points to round out combat abilities. Another 15 points allows a lot for Scrounging, Survival, Climbing, Swimming, Fast Talk, etc. That leaves a fairly elite veteran - a bit one dimensional in expertise but that's to be expected. Rules suggest 50-75 for ordinary professional fighter types. This isn't that far above it. Figure an ordinary pro fighter will be around 11 in Attributes and 12 in combat skills while bandits and levies will be lower. Remember in a fairly realistic Dark Ages campaign a lot of people will have a little combat skill but few will be dedicated professional warriors. |
|
|
|
|
|
|
#2 |
|
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
That's exactly how the OP reads, "one third of all points". If I were him I'd 1) lobby for 150 point characters and 2) lobby to lift that restriction.
|
|
|
|
![]() |
|
|