Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Munchkin

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-11-2011, 09:46 PM   #9
Quaff_fu
 
Quaff_fu's Avatar
 
Join Date: Jan 2007
Location: Green Bay, Wismunchkin
Default Re: Combining Decks

Quote:
Originally Posted by SmokeRulz View Post
Mojo is essentially a Class equivilent, but it is not actually a Class unless it's called a Class.
I thought Mojo is more like Accent, Loyalty & Training, because you need no Class (Ha ha) to play them.

Put it this way. If you combine Munchkin Original with zombie, you start as a plain old human zombie that can have Mojo. If you combine Munchkin Original with Impossible you start as a plain old human secret agent that can have Loyalty & Training.

Pat
__________________
"In this life now you kill your you die, or you die and you kill. " - The Governor.

Last edited by Quaff_fu; 10-11-2011 at 09:54 PM.
Quaff_fu is offline   Reply With Quote
 

Tags
combine, munchkin, rabbits, zombie

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:57 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.