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#11 |
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Join Date: Feb 2006
Location: Not in your time zone:D
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you might want Spaceships#7 too - I think that's the one with "nautical lines"?
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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#12 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Yes it is. I had pushed for Water movement to be in that book when we were playtesting but it was deemed a 'no' by Kromm. I'm really happy that the outtakes made it into a Pyramid article, this is the sort of stuff we really need for some games. For instance in one of my games I'm using the SS series to create Fantasy-themed airships which double as watercraft...I could not do it before this. My tries at the math were failures. Bad Ones :(
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#13 |
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Join Date: Mar 2006
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If I can ask, what does the "Extreme Damage" article cover in a non-mechanical sense? I'm considering purchasing the issue but I want to make sure its something I can make use of first so the more (non-mechanics) details I can get the better please.
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Waiting for: Gurps VDS Gurps Armory (One can dream) ---- Per ardua ad astra "Through hard-work to the stars." |
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#14 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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#15 | |
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Join Date: Mar 2006
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Quote:
Sadly the linked thread didn't really answer much, unless I missed it. Which is possible given I'm still waking up.
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Waiting for: Gurps VDS Gurps Armory (One can dream) ---- Per ardua ad astra "Through hard-work to the stars." |
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#16 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
Ghostdancer
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#18 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Quote:
:-)
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#19 |
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Join Date: Mar 2005
Location: Harrisonburg VA
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I already knew who Mark Gellis and T-bone were.
Now I know who Douglas Cole is. ;) |
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