Quote:
Originally Posted by Ulthar88
To zoncxs:
hm... martial arts are good, but something a tad more subtle perhaps. Magic weapons popping out of your hands probably violates the not-too-cinematic guidelines :)
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for reference:
Gajeel from fairy tail
that's who I was thinking about for use with imbuements. though not as strong. :D (though now I am thinking not so much in this world).
Quote:
Originally Posted by Ulthar88
I do allow martial artists with chi power techniques -- stuff like iron fist, quivering palm, etc., and maybe even some of the subtler supernatural abilities (the sort of thing that doesn't frighten the livestock & gentry).
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true, but I am not on for subtle (>.o) I do know what you mean....hmmm maybe not iron magic then?
Quote:
Originally Posted by Ulthar88
You could also pursue tai-chi wizardry stuff, but keep it to things that wouldn't require elaborate special fx. If your abilities focus on imbuements/advantages, we can negotiate on the "100-points for skills" guideline. Alternately, I can allow the movie-kung-fu skills without the TbaM prerequisite.
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I like both ideas, its hard to raise ST so he can do damage and carry things like I want him to (He is strong ^,^). and allowing the not needing TbaM helps. with the link above you should have a better picture of what I am talking about with imbuements. basically all the "powers/spells" he knows are just combination imbuements:
Telescoping reinforced cutting strike: Iron blade
Telescoping reinforced impaling strike: Iron Spear/spike
Telescoping reinforced forceful blow: Iron Hammer
Reinforced Weapon: Iron skin
thats the only 4 Imbuements he would know (maybe plus penetrating strike to get pass DR better)
so those plus imbue advantage makes a minimum of 44pts (40 for imbue 4 for the 4 skills)
Quote:
Originally Posted by Ulthar88
And a clarification for all -- the 100-point skill requirement comes from my own experience at creating characters that I think would work (in my games :P ). I have always favored skill-based systems and trained skills count for more with me than innate traits. You know, default-level swimming rolls are just tragic...
For further suggestions...
http://forums.sjgames.com/showpost.p...8&postcount=21
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and I now put at least 1 point in all of those.