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#11 |
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Join Date: Dec 2009
Location: Caxias do Sul, Brazil
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I suggest using a heavy weapon, a knight with heavy armor is kinda like a soldier with kevlar, and a broadsword is kinda like a pistol, so... you're using the wrong weapon.
But, if you are against a weapon with plate and only have a sword, then, use AOA(strong), grappling, aim for the chinks, or eyes, evaluate, feint etc... |
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#12 | ||
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Join Date: Oct 2009
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Quote:
Quote:
So, I guess the options mentioned above are still the best for Thomas. Or running away and buying a better weapon. ;) Ts |
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#13 |
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Join Date: Apr 2009
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Okay thanks guys. Guess I was right about most things in basic (i.e. Heavy armor is REALLY effective.)
Thomas basically needs a better weapon or / and needs to try to disarm Walter. This seems realistic enough it just sort of need getting used to especially when coming froma more "cinematic" ruleset. (We know what I mean ;) ) |
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#14 | |
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Join Date: Jul 2008
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ST 10 is quite weak for a melee fighter, and a broadsword is an pretty weak weapon too (especially the non-thrusting version). If he had ST 12 he'd be a threat to the armored guy, especially if he had a higher-quality sword or an unbalanced weapon.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#15 |
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Join Date: Mar 2005
Location: Maitland, NSW, Australia
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In a real fight he wouldn't use a single-handed sword at all unless all of his other weapons were lost or broken. Most fighters had some kind of pole arm - a spear at the very least. His weapon of choice is handy against unarmoured peasants (or in an artificial situation like a duel) but that's about all.
When two armoured people fought they concentrated on grapples and targeting gaps and joints. It is a waste of an attack to aim for the armour. As has been said, Shield Bash is handy too. This should be high on the list for any initial attack. Last edited by DanHoward; 10-02-2011 at 06:13 PM. |
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#16 |
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Join Date: Dec 2008
Location: Cumberland, ME
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I think I may be forgetting some fairly integral rule regarding Shield Bash, so can someone refresh my memory? What is it about Shield Bash that makes it a good option in this situation?
My understanding: 1) A shield bash will do thr-1 cr (or thr cr, for an embossed shield) 2) In order to cause knockback, the attacker has to do [Opponent's ST-2] Crushing damage 3) Walter has ST 14, so Thomas would have to do 12 damage with a thr-1 attack to trigger knockback. 4) Thomas can't do that much damage, even if he's ST 12. So. What am I missing here? |
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#17 |
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Join Date: Mar 2005
Location: Maitland, NSW, Australia
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I think I mean "shield rush" rather than shield bash. It is a useful first attack agaisnt a heavily armoured foe. I think that the shield's HP rather than its DB should be incorporated into the Slam damage when doing this move.
Last edited by DanHoward; 10-02-2011 at 07:29 PM. |
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#18 | |
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Join Date: Mar 2008
Location: Dallas, TX
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Quote:
Edit: Two posts passing in the night.... |
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#19 |
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Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Yeah I was editing that part. Low-Tech has a light shield and a heavy shield. Using existing slam rules the light shield does the same damage as a heavy one since they have the same DB. HP (perhaps HP/5) would be a better stat to use and would be more consistent with the rest of the slam rules.
Last edited by DanHoward; 10-02-2011 at 07:41 PM. |
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#20 |
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Join Date: Mar 2008
Location: Dallas, TX
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What about just adding the slammer's encumbrance level to his damage for a slam, since it's not just the mass of the shield but the mass of the entire person behind it?
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| Tags |
| armor, combat |
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