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Old 09-11-2011, 03:06 PM   #21
Kage2020
 
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Join Date: Feb 2005
Location: Virginia, US
Default Re: One social trait, multiple society?

Quote:
Originally Posted by Rev. Pee Kitty View Post
Not only does Social Engineering acknowledge this approach, it has full rules and guidelines for it. However, while you can use this to handle traits from two different societies, it was really intended more to represent traits that apply within sub-societies or have minor catches (e.g., I have Social Regard 2 among my entire society, except from the upper nobility).
That's more than understandable. The use of a referent society or sodality works except when the campaign goes "South of the Border," which was basically what was happening when dealing with the 40k universe. I say this mostly to indicate that I'm going to be interested in where Social Engineering goes and how "elegantly" it handles the situation. My own approach works for me when dealing with the absence of a specific reference society, but that obviously doesn't make it the "best" approach.

Again, though, looking forward to when it comes out. I might not buy another GURPS product until it does... ;)

Heh, the idea of putting it as required reading in an anthropology class would be awesomely nerdy. I don't think that I'm that brave, though. GURPS Archaeology might give me pause. ;)
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