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Old 09-11-2011, 09:18 AM   #1
ClayDowling
 
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Default Re: [DF] Show Us Your Random Encounter Tables

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Originally Posted by Kuroshima View Post
I think that DFM is still too new, and too short, for decent random encounter tables. I would love for a set of tables that game you random encounters as a function of terrain and some other variables, and it would fit perfectly into the old school vive of DF. Now, I feel that we need a couple more DFM books before that's possible.
Allow me to point you to http://www.claydowling.com/articles/...monsters-gurps
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Old 09-11-2011, 10:27 AM   #2
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Default Re: [DF] Show Us Your Random Encounter Tables

I generally won't put "mundane" animals under about 500 lbs on a random encounter table as an actual combat encounter. Wolves are just not dangerous to a group of four to six armed and violent people with metal armor on most or all of their bits. Even the upgraded wolves in DF5:Allies.

A small group of wild hogs might go on the list, simply because hogs can get big, will pick fights, and WILL fight to the death (unlike most animals).

However, I would put Berserker Fire Wolves or Chaos Electricity Wolves or Ravenous Undead Wolves on a list :) They may not be really tough, but they're a lot more interesting :)
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Old 09-11-2011, 10:29 AM   #3
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Default Re: [DF] Show Us Your Random Encounter Tables

Which leads me to the thought that I need a random-prefix table.

I'm going to go change over the laundry, but after that I'll see if I can cook one up for y'all.

EDIT: Roll 1d6 twice to generate a random prefix :)

Roll 1 --- Roll 2 --- Prefix
1-2 --- 1 --- Berserker
1-2 --- 2 --- Chaos
1-2 --- 3 --- Determined
1-2 --- 4 --- Distorted
1-2 --- 5 --- Juggernaut
1-2 --- 6 --- Ravenous
3-4 --- 1 --- Elemental: Acid
3-4 --- 2 --- Elemental: Cold
3-4 --- 3 --- Elemental: Electricity
3-4 --- 4 --- Elemental: Energy Drain
3-4 --- 5 --- Elemental: Fire
3-4 --- 6 --- Elemental: Poison
5 --- 1-2 --- Ghostly
5 --- 3 --- Posessed
5 --- 4 --- Psycho Killer
5 --- 5-6 --- Undead
6 --- any --- Roll twice for two prefixes. If you roll this result again, roll for THREE prefixes, and so forth.

You could also turn 6: two prefixes into "6 --- 1-5 --- No prefixes at all" and "6 --- 6 --- two prefixes" but I think that's boring myself :)
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Old 09-11-2011, 10:34 AM   #4
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Default Re: [DF] Show Us Your Random Encounter Tables

DIY? With a little work you could use this
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Old 09-11-2011, 10:49 AM   #5
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Default Re: [DF] Show Us Your Random Encounter Tables

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Originally Posted by ClayDowling View Post
I know about your blog. I still think that right now you really can't do proper encounter tables for DF. Then again, you could if you started making your bog standard humanoid bandits/raiders/whatever.
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Old 09-11-2011, 10:52 AM   #6
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Default Re: [DF] Show Us Your Random Encounter Tables

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Originally Posted by Kuroshima View Post
I know about your blog. I still think that right now you really can't do proper encounter tables for DF. Then again, you could if you started making your bog standard humanoid bandits/raiders/whatever.
I always thought humanoids were an integral part of random encounter tables myself. They cause the most trouble usually :)
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Old 09-13-2011, 12:30 PM   #7
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Default Re: [DF] Show Us Your Random Encounter Tables

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Originally Posted by Kuroshima View Post
I know about your blog. I still think that right now you really can't do proper encounter tables for DF. Then again, you could if you started making your bog standard humanoid bandits/raiders/whatever.
I'm not sure what's stopping you. You have monsters. You have lined notebook paper/text editor. You pick out appropriate enemies for the terrain, and put them on the list.

What is currently missing that is preventing you from creating encounter tables? There is no shortage of monsters, and I am not aware of a shortage of text editors. Possibly vi has been embargoed where you live?
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Old 09-13-2011, 04:15 PM   #8
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Default Re: [DF] Show Us Your Random Encounter Tables

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Originally Posted by ClayDowling View Post
I'm not sure what's stopping you. You have monsters. You have lined notebook paper/text editor. You pick out appropriate enemies for the terrain, and put them on the list.

What is currently missing that is preventing you from creating encounter tables? There is no shortage of monsters, and I am not aware of a shortage of text editors. Possibly vi has been embargoed where you live?
Well, thing is, I usually just build the encounters the players are going to face. This is because creating 15 different encounters, and only using 3 does not appeal to me.
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Old 09-13-2011, 03:37 PM   #9
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Default Re: [DF] Show Us Your Random Encounter Tables

My outside random encounter thingy is at http://www.seikkailu.cerea2.com/encount.html

Cannot paste the actual tables as they are 50k+ characters, but you can see them in there.
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