Re: Enchant Strength - where do I find the rules?
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Originally Posted by Verjigorm
Not entirely true. Constitution and Spell Casting attributes are where this is very not true: a +1 int item on an 18 Int wizard means he can now cast level 9 spells. And there's a number of abilities tied to Con that rely on your actual score, not the bonus.
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On the Other Tenticle a boost to GURPS DX or IQ will do a lot LOT more (due to the stat based skill system) than an equivalent boost to those stats in DnD...
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