Quote:
Originally Posted by Fred Brackin
The prices are high buit these are some of the most useful magic items known to Gurps. Also remember that every pt of a Gurps stat is useful where only every other pt of a D&D 3.x item is. A Gurps +5 is like a D&D +10.
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Not entirely true. Constitution and Spell Casting attributes are where this is very not true: a +1 int item on an 18 Int wizard means he can now cast level 9 spells. And there's a number of abilities tied to Con that rely on your actual score, not the bonus.