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#51 | |
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Never Been Pretty
Join Date: Jan 2005
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#52 | |
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Join Date: Aug 2004
Location: Jacksonville, AR
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__________________
Travis Foster |
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#53 |
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Join Date: Dec 2008
Location: Cumberland, ME
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Since Tsuto isn't a build with any terribly complicated elements, I'll go ahead and kick off the next stage of conversion, which has quite a few uncommon elements, starting with the Wrathspawn.
D20 Information
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GURPS Information
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#54 |
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Join Date: Apr 2005
Location: st louis mo
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anything new for your pathfinder conversions?
__________________
Dark Paths and Wandered Roads contains all session reports of my GURPS campaigns. Some have been running for multiple years. Check them out! |
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#55 | |
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Join Date: Jul 2007
Location: One Mile Up
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Night Vision is redundant if they have Dark Vision.
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Seems like if there was, he'd post it... |
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#56 |
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Never Been Pretty
Join Date: Jan 2005
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#57 | |||
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Join Date: Dec 2008
Location: Cumberland, ME
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Nothing since the Wrathspawn (immediately above). I'd been hoping that the Wrathspawn's special abilities would spark some more discussion on my poor grasp on the Affliction rules, but obviously that has failed to materialize.
I've spent the interim doing other, non-conversion work related to the adventure, namely working out character creation rules and racial templates. That said, there are certainly quite a few more things left to convert, and the first Wrathspawn sighting is pretty much the kick-off for a long series of adversaries with more complicated characteristics. Quote:
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#58 |
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Never Been Pretty
Join Date: Jan 2005
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* Your affliction doesn't need Blood Agent or Melee Attack as it is a follow-up
* Does Extra Attack (Brawling) only allow you to make a second attack if you use Brawling? |
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#59 | |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Mild Wrath: -2 to all DX, IQ and Self Control rolls. Severe Wrath: -4 to all DX, IQ and Self Control rolls. You can not take All Out Defense, unless you are a Pacifist. Terrible Wrath: -6 to all DX, IQ and Self Control rolls. You can not take All Out Defense or Defensive Attack, unless you are a Pacifist. Fury: Everything becomes red-tinged. As Terrible Wrath, but you Also suffer the effects of Berserk, and you as if you had the disadvantage, and you had failed your self control roll. If you are a Pacifist, treat this as Terrible Wrath. Pacifist characters are more used to restrain their violent impulses, and so only suffer half the penalties due to Wrath. Oh, and I would make it that Symptom of the Wrathful Bite attack: Mild Wrath at after losing 1/3 HP to this ability, Severe Wrath after losing 1/2 HP to this ability, Terrible Wrath after losing 2/3 HP to this ability, and Fury after losing full HP to this ability. |
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#60 | ||
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Join Date: Dec 2008
Location: Cumberland, ME
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* That's the intention. The mechanical goal is to allow the Wrathspawn to make two attacks per round: A DWA with both claws, followed by a Bite (which would use Brawling and be the Extra Attack in this case). Quote:
I might fiddle around with it just so that taking any damage from the Wrathful Bite would trigger "Mild Wrath," and then taking damage in excess of the various thresholds kicks it up a notch. Pending figuring out the Melee Attack / Blood Agent issue, something like this: Wrathful Bite Affliction 1 [10 base] — Mild Wrath (-2 to DX, IQ, and Self-Control; halved for characters with Pacifism; automatically forces a Bad Temper roll for characters with that disadvantage) [+20%]; Follow-Up (Bite) [+0%]; Resisted by Will [+20%]; Symptom: Severe Wrath (As above, but -4 to rolls, and non-Pacifist characters cannot take All-Out Defense; 1/3 basic HP, x3) [+120%]; Symptom: Terrible Wrath (As Severe Wrath, but -6 to rolls, and non-Pacifists cannot make Defensive Attacks; 1/2 basic HP, x2) [+80%]; Symptom: Fury (As Terrible Wrath, but non-Pacifists also immediately suffer Berserk (with a base SC of 6, which causes automatic failure due to Terrible Wrath); 2/3 basic HP, x1) [+20%] Final Cost: [+36 Points] With both Melee Attack (Reach C) [-30%] and Blood Agent [-40%], the Final Cost would be [+29 Points]. |
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| conversion, pathfinder |
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