Quote:
Originally Posted by Diomedes
Most traffic will leave hyperspace at a distance of about 5 light-seconds from an Earth-type planet; anything farther is probably the result of a navigational error. There will usually be a space station in orbit, containing one or more teleportation gates to locations on the surface. A tiny, new colony will only have one settlement, and thus need only one gate, while a slightly larger one may have more settlements, some unserved by gates - until those get installed, too. Most non-paperwork related smuggling is likely to be on these types of planets.
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Wait. Teleportation gates? Teleportation gates!? Simple smuggler pops out of hyperspace, activates his tele gate, sends cargo through. And then jumps out.
Or he has some cover as a different kind of ship. For example, the ship could get raw unobtanium, tele'd into his cargo hold after unloading the contraband and claim to be a cargo ship for that. Or he could claim to be a survey ship, or someone on personal business or whatever.
The other option is don't get detected. This time you simply pop out behind the moon. Even if sats are cheap, they probably aren't so cheap as to send up high tech anti-stealth sats to the other side of the moon.