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Old 08-12-2011, 03:58 PM   #1
Landwalker
 
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Default [D20 to GURPS] Burnt Offerings Conversions

Howdy, folks!

Of late, I've been taken by the inclination to run a new game, most likely in the low-end (200-point to start with, I'm thinking) Dungeon Fantasy spirit, using the Rise of the Runelords adventure path from Paizo's Pathfinder d20 variant, beginning with the first adventure, Burnt Offerings. Of course, this means a considerable amount of taking the d20 versions of many challenges and encounters and turning them into something GURPSy.

Since I've never really developed a great deal of confidence in the trait/ability-modeling arm of GURPS character creation, I'd like to use this thread to present the d20 original and my GURPS recreation side-by-side, getting feedback on how best to appropriately and faithfully present the module's many challenges and adversaries.

Seems reasonable to start at the beginning, with what anyone familiar with Burnt Offerings knows is the first- and most-often-encountered opponent in the module: The Goblin!
Spoiler:  



So, throw that sucker into the GURPS machine, and here's what I have coming out:

Spoiler:  


So, what do people think?


P.S. I realize that this isn't exactly an earth-shattering conversion challenge. That's not what I'm shooting for. I'm just shooting for a reasonably faithful GURPS representation of the D20 module's various elements. And considering that this is an adventure for four First- through Fourth-Level PCs in Pathfinder, and the Goblin Warrior is the first enemy encountered, it isn't supposed to be earth-shattering.

P.P.S. My apologies for the suboptimal formatting of the write-ups. The forums delete multiple spaces and all tabs unless they're [CODE]-tagged, at least as far as I can tell, so I couldn't lay everything out as neatly or compactly as I would have liked.

Last edited by Landwalker; 08-13-2011 at 07:57 AM.
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Old 08-12-2011, 04:02 PM   #2
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Default Re: [D20 to GURPS] Burnt Offerings Conversions

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Oversized Head (+1 to hit Face and Skull)
Based on the art alone, I'd consider just giving them Born Biter 1 (or maybe even 2).
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Old 08-12-2011, 05:22 PM   #3
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Default Re: [D20 to GURPS] Burnt Offerings Conversions

Where exactly is the Born Biter you're thinking of? The only one I know about is in DF3, which doesn't have levels and also seems more like something appropriate to an alligator than a gluttonous "intelligent" humanoid.
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Old 08-12-2011, 05:25 PM   #4
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Default Re: [D20 to GURPS] Burnt Offerings Conversions

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Where exactly is the Born Biter you're thinking of? The only one I know about is in DF3, which doesn't have levels and also seems more like something appropriate to an alligator than a gluttonous "intelligent" humanoid.
Martial Arts. Page 50-ish, maybe 53? In a box about biting. It is leveled (1-3), and while appropriate for alligators, it doesn't have anything to do with intelligence and everything to do with large mouth size relative to body size, which Pathfinder Goblins certainly seem to have.
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Old 08-12-2011, 05:35 PM   #5
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Default Re: [D20 to GURPS] Burnt Offerings Conversions

Ah-hah, there it is (MA.115—"Teeth").

My only concern about giving them Born Biter is that, while they do have oversized heads and mouths, their jaws aren't really elongated (that was the source of my comment about alligators and humanoids, not their relative intelligence), and their noses in particular aren't any more prominent (relative to their head) than those on a more familiarly-proportioned humanoid head.

What I could do is give them a variant of Born Biter to reflect their plus-sized pie-holes with the usual SM-related benefits, but trade the "Easier to hit their huge heads" for "easier to hit their jaws and noses."
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Old 08-12-2011, 07:16 PM   #6
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Default Re: [D20 to GURPS] Burnt Offerings Conversions

Why are you giving them points? Are you going to allow them as a PC race?
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Old 08-12-2011, 07:19 PM   #7
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Default Re: [D20 to GURPS] Burnt Offerings Conversions

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Why are you giving them points? Are you going to allow them as a PC race?
I'm not giving them points, at least if you mean what I think you mean (that is, I didn't say, "Okay, a Goblin Warrior has 38 points. Let's build it.") The "point total" next to their "intro line" was just for reference in case anyone was curious.

I'm starting in on the next item now—Goblin Warchanter! The main challenge is figuring out how to model the d20 Bard's "Inspire Courage" ability in GURPS.
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Old 08-12-2011, 08:59 PM   #8
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Default Re: [D20 to GURPS] Burnt Offerings Conversions

The next conversion representative is the Goblin Warchanter, the "support" of the goblin raiding parties. Although a weak (but agile) combatant individually, the Warchanter is able to command minor magics in order to boost the morale and performance of his fellow goblins and attempt to disrupt the raid's enemies.

D20 Information
Spoiler:  


GURPS Information
Spoiler:  

Last edited by Landwalker; 08-13-2011 at 11:05 AM.
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Old 08-12-2011, 10:33 PM   #9
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Default Re: [D20 to GURPS] Burnt Offerings Conversions

You say that goblins hate and are afraid of dogs and horses, but I only see Phobia. What does their hate lead them to do? Is it Intolerance? Do dogs and horses have Enemy (goblins)? Is it only a Quirk?
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Old 08-13-2011, 01:58 AM   #10
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Default Re: [D20 to GURPS] Burnt Offerings Conversions

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I'm not giving them points, at least if you mean what I think you mean (that is, I didn't say, "Okay, a Goblin Warrior has 38 points. Let's build it.") The "point total" next to their "intro line" was just for reference in case anyone was curious.

I'm starting in on the next item now—Goblin Warchanter! The main challenge is figuring out how to model the d20 Bard's "Inspire Courage" ability in GURPS.
For the Inspire Courage, either take a look at the DF11 Bardsong songs (p. 20), or at the Auras of Power article on Pyramid #3/13
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