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Old 08-05-2011, 02:31 PM   #1
sir_pudding
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Default Re: Explaining the 1 second/turn rationale

Quote:
Originally Posted by Mark Skarr View Post
The funniest part, sticking with the non-realism theme of the thread:
After the first grenade fragmentation damage hit to a character’s chest, every other fragmentation damage roll hit the target in the groin. There were about a dozen fragmentation damages . . . eleven of them hit in the groin.
It's probably a good idea to use at least the fix for this from Low-Tech even if you aren't using any other hit location from there, IMO.
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