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Old 08-02-2011, 09:15 AM   #7
Bruno
 
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Join Date: Sep 2004
Location: Canada
Default Re: The 2 skulls in TA

Yeah, I don't generally HAVE to worry about the nasty half-bought cases because I "buy the whole technique" or I don't buy any as just a matter of character design style, and the players in my group inclined to buy techniques seem to be similar. Dungeon Fantasy Power Ups, of course, passively enforces this as the way all the technique-based Power Ups are built, and suggests it as an optional rule for a DF GM as an active enforcement. I'm inclined to go with it for DF games for stylistic reasons.

And to discourage players drowning themselves in a zillion options by buying a point or two in a whole pile of techniques. ;)
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