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Old 07-26-2011, 08:57 AM   #6
Lex_BR
 
Join Date: Sep 2009
Default Re: "Telekinesis enhancing weapon" how to build?

Quote:
Originally Posted by Rev. Pee Kitty View Post
(...) I might suggest tying it in to the teke's Talent as well (...).
Great! hadn't thought about talent yet, makes absolute sense.

Quote:
Originally Posted by Rev. Pee Kitty View Post


I'd suggest the rules for Using Abilities at Default (GURPS Powers, p. 173). Since those rules already allow someone with TK to temporarily use it as Super Jump, DR, etc.
Sounds great ! I have "Powers" but i've only really skimmed through it, might be about time to read it with some more attention. Are there any other particular parts of gurps powers that yourself or other forum members find specially noteworthy?

Quote:
Originally Posted by Rev. Pee Kitty View Post
It might make more sense to create some new, weird skill for this.
maybe TK POWER-STAFF SKILL;Defaults to Staff-2; Requirements TK talent;?

Seems to me this weapon could be used as a regular staff, but you might need a new skill to use its TK enhancing powers.

[/quote]

Quote:
Originally Posted by Rev. Pee Kitty View Post

I believe the OP is trying to build this as a normal weapon for his campaign, not as a "super gadget" that costs character points.
Actually, i wasnt sure about that.

I'm used to running low to medium powered supers game where everyone preety much pays in character points for everything they have and also get new points for everything they effectivelly gain in-game.kind of makes it easier to keep track of character balance and overall influence/power in the game world.

Now you got me thinking, should this cost money or points?

This is a powerfull weapon issued only to a specific class of paladin-like warriors considered by many to be nothing more than a myth. It is sort of similar to the lightsaber or the green lantern's ring in that way. would they also cost money or character points? Would a fantasy paladin's Holy Avenger cost money or CP?

I think we should at least charge for "signature gear", but say we do decide for money cost, how much would it be? It is a very rare weapon made from expensive materials that holds extreme sentimental value to its owner and is passed down to the next generation. Only way to get one would be to either pry it off a dead Faranian justicar (very hard to do) or through substantial ammounts of money and contacts in the black market.

Last edited by Lex_BR; 07-26-2011 at 09:04 AM.
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